The event data
The dependencies object
Optional
activationThe date and time at which the WorldstateObject started
Optional
affiliatedArchwing Drops in effect while this event is active
Bonuses given for completion
The other nodes where the event takes place
The current score on the event
The description of the event
Optional
expiryThe date and time at which the WorldstateObject ends
The faction that the players must fight in the event
Health remaining for the target
Optional
idThe object's id field
Array of steps
Whether the event is community
Whether the event is personal
The second intermediate score goal
The event's main score goal
Metadata provided by DE
The node where the event takes place
Previous job id
Progress Steps, if any are present
Optional
progressTotal of all MultiProgress
The event's rewards
The score description
Whether to show the total score at the end of the mission
The first intermediate score goal
The event's tag
Tooltip for the event
Optional
victimThe victim node
Whether the void trader is active (at time of object creation)
Time delta string from now to the end
Whether the event has expired
A string indicating how long it will take for the trader to arrive (at time of object creation)
Static
buildAsynchronously build a new WorldEvent
The event data
The dependencies object
The created WorldEvent object
Represents an in-game special event