import mdConfig from '../supporting/MarkdownSettings.js'; import WorldstateObject from './WorldstateObject.js'; /** * Represents enemy construction progress * @augments {WorldstateObject} */ export default class ConstructionProgress extends WorldstateObject { /** * @param {object} data The construction data */ constructor(data) { super(data); this.fomorianProgress = (data.ProjectPct[0] || 0.0).toFixed(2); this.razorbackProgress = (data.ProjectPct[1] || 0.0).toFixed(2); this.unknownProgress = (data.ProjectPct[2] || 0.0).toFixed(2); } /** * The alert's string representation * @returns {string} string representation */ toString() { return ( `${mdConfig.codeBlock}Fomorian: ${this.fomorianProgress}%${mdConfig.lineEnd}Razorback: ` + `${this.razorbackProgress}%${mdConfig.lineEnd}Unknown: ${this.unknownProgress}%${mdConfig.blockEnd}` ); } }